The wait for Titan Quest 2 just got even more exciting! As Grimlore Games fine-tunes the game for its Early Access launch, they’ve dropped a surprise—a fourth mastery at launch! Alongside the previously announced Warfare, Earth, and Storm masteries, players will now have access to the Rogue Mastery right from the start.
The Rogue Mastery: Precision, Preparation, and Evasion
The Rogue class is built around three key pillars:
- Precision – Deadly accuracy ensures every strike hits where it hurts.
- Preparation – Apply weapon coatings to set up devastating debuff combos.
- Evasion – Outmaneuver enemies and strike from the shadows.
Rogue Mastery Skills
Here’s a taste of what this deadly class can do:
- Lethal Strike – A high-damage execution move with a cooldown reset on kill. Works even better when paired with the Flow status for bonus damage.
- Mark for Death – Marks enemies for devastating debuffs, triggering explosive poison effects or shadow dagger summons when combined with other skills.
- Flicker – A piercing teleport attack that reduces cooldowns and can be modified into an offensive powerhouse.
- Preparation – A passive aura that enhances poison and physical damage, with modifiers that convert weapon damage to poison or pierce and summon shadow daggers on crits.
Synergies & Playstyle
Rogues thrive on mobility and damage, but their low defense means smart cross-mastery combinations are key. Pairing with Earth or Storm masteries boosts elemental damage through Knowledge, while stacking poison, applying Flow, and executing Lethal Strike creates chain reactions that decimate entire battlefields.
Get ready to embrace the shadows when Titan Quest II launches in Early Access!
For more updates, visit THQ Nordic’s official post.
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