Couch co-op multiplayer has finally come to Titan Quest, and now available on PlayStation 4 and Xbox One. Couch co-op multiplayer, along with all the other additions from today’s update, will also be available from launch when Titan Quest releases on Nintendo Switch on July 31st.
Changelog
- New Multiplayer mode – split-screen added
- Resizing of multiple UIs for better readability
- Performance improvement
- Many stability fixes, especially in multiplayer mode
- Lots of UI fixes and tweaks
- Gameplay fixes and tweaks from current Steam PC branch integrated
- Fixed loot falling through ground – if detected it will teleport the loot at the player’s feet
- Reworked streaming system and preloading to prevent seeing things pop in. This is still WIP for networking modes, so the old system is still in place there
- Fixed bugs where characters could get visually corrupted until reset (e.g. when frozen by certain enemies)
- Difficulty now no longer resets incorrectly in menus
- When a player is trapped by a net or a similar effect, the player can now attack and trigger other skills
- Fixed a bug where the enchanter would consume the entire stack instead of the required amount
- Fixed issue where some achievements would fire incorrectly in multiplayer
Order the Titan Quest Standard or Collector’s Edition here: https://www.titanquestgame.com/#order-here