At Creative Assembly we are working flat out to fix the 2% of ROME II players reporting technical problems, it is a minority of cases but it’s a minority we remain very unhappy about and are doing all we can to get them in-game as fast as possible with the entire team working on a series of patches that will hit weekly for the immediate future.
Patch 1 is out today and fixes include adjustments to performance for certain set-ups that will improve frame rates and DX10 issues. More details on our wiki here: wiki.totalwar.com/w/Total_War_ROME_II:_Patch_Notes
Patch 2 is already in internal testing, and is expected to be publically available as a beta on Monday, more news then but this patch is planned to include fixes for low-poly models viewed close-up, performance settings on certain hardware combinations and siege battle path-finding amongst other improvements.
If you are experiencing graphical issues with ROME II, a number of fixes can be found on our forums at www.totalwar.com/rome2support
Meanwhile, expert modders including Radious, .Mitch. and more, are already releasing mods to the base game – if you’d prefer more denarii, reduced tech costs or tweaks to battle speed, check out the forums for more info.