Recently, SEGA and Amplitude Studios debuted OpenDev, a new program allowing players to access the game in an early state and give us their thoughts. SEGA and Amplitude Studios asked the community to play 3 targeted Humankind gameplay scenarios and give their feedback on specific subjects: exploration, battles, and city management. The results were awesome – over 80% of those who participated took the time to give us detailed feedback!
They are going to be posting details on our community channels of how they are adapting the game in the coming week. They have also created an infographic with some OpenDev fun facts!
For those players who might have missed out on OpenDev, fear not, there will be other opportunities very soon!
FEATURE REVEAL: RELIGION
During the Gamescom live shows, we also debuted our latest Feature Focus video, which dives into the religion system in Humankind.
In each game, you’ll be able to create and determine your society’s religion. Volatile at first, religions will evolve over the course of the game, typically consolidating into large blocks. Civics and event choices along the way will determine how religion fits into your society, including religious rights and the treatment of non-believers and religious minorities.
Religion in Humankind can be a source of cooperation – or a source of conflict. How you use it is up to you! For more info check out the full feature focus video online below
AND THE WINNER IS…
Finally, SEGA and Amplitude Studios were honoured to win the Gamescom award for Best Strategy Game, as well as being one of three games nominated for best PC game!
SEGA and Amplitude Studios been making games alongside the community for nearly 10 years now, and Humankind is the game of our dreams. SEGA and Amplitude Studios didn’t think it was possible, but they are more motivated than ever!
Thanks again to everyone who has been keeping up with Humankind, via OpenDev or otherwise, and they can’t wait to take the next steps together.
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