A large number of people in the modern world use a computer. It was mastered not only by employees of banks and various offices but also by other sections of the population, including students. The computer gave us all great opportunities: preparing essays on various topics when doing homework, communicating through sites, storing various information, and entertaining in the form of computer games. Now students can easily get college essay writing help online, which is also a huge benefit. In the teaching methodology, the question of students’ interest in the educational process, in real participation in various activities during the lesson and after school hours is becoming increasingly acute. Recently, the opinions of scientists regarding online and video games and their impact on the psyche of young people have diverged greatly. The positive impact of computer games on the student is due to the creation of an interesting “shell” for games, classes, studies. When playing computer games, we experience the diverse influence of games, including educational. Now you can trace a lot of positive effects from the use of games in education.
1. Improving Cognitive Abilities
This is the development of quick reaction (in educational games and “shooter games”) and hand-eye coordination. Gaming people are able to simultaneously monitor five objects. By the way, an ordinary person can monitor only three at a time. The speed of visual data processing is also improving.
2. Improving Creativity
Various colouring, musical games, and dress up games contribute to improving creative skills. A student can colour a beautiful picture, and if he/she makes a mistake with the colours, he/she can always apply a new colour without any problems. Musical games in which you need to repeat the melody will allow you to develop a musical ear. In some, you can even create your own music. Dress up games will offer the player to decorate something to their liking or, for example, create the interior of the room (such games are a great option for students of design universities).
3. Development of Logic
Playing computer games, students will learn to make independent decisions, assess the situation and solve logical problems. They will be able to try themselves in different professions, determine their talents and get acquainted with new subjects, phenomena, and activities. The benefits of computer games in this matter can hardly be overestimated.
4. Development of Skills Necessary for Future Work
While playing, a student learns to work with a computer, without which in our time you could go nowhere. He/she comprehends the basics and logic of the computer in general, and learns, for example, to type quickly. And finally, students living in the era of computer games adapt faster to information technology. And the computer becomes part of the student’s daily life. To prohibit doing computer work means creating obstacles to keep up with the times.
5. Development of Thinking and Memory
Computer games have a positive impact on the development of students’ thinking and memory. In an experiment conducted by American scientists on students with dyslexia (with difficulty in mastering reading and writing skills), it was found that students playing action games began to read faster. Scientists explained this by the fact that during the game the player needs to be very attentive. Increased attention improves reading skills.
For six years in a row, games have been actively integrating into the educational process in schools in Scandinavia and the USA. Minecraft has proven to be useful for teaching science, foreign languages, and urban planning. Scientists conducted a study that made it clear that video games such as Minecraft provide a positive learning environment, positively impacting mental and psychomotor functioning.
Experts invited students from one of the schools to solve dozens of tasks, for example, create a navigation map using math, language and design based on the game. The results surprised and pleased the researchers. Students demonstrated a high level of motivation for learning, excellent computer skills, as well as a higher desire to solve problems and work with teammates. Students were able to create a “Titanic”, a railway track to it and a virtual football stadium. According to scientists, the use of indie games in the future for educational purposes should be a useful and important tool to improve teaching and learning methods.
Students who play computer games moderately have more developed spatial thinking, quickly switch their attention from one object to another, better monitor several events at the same time and have a developed perception of visual information than their non-playing peers. The use of computer games makes it much easier and faster to develop memory, attention, and the ability to find patterns. In addition, with a reasonable approach, the benefits of computer games can be obvious: some games are the best way to relax, others develop students’ reaction speed and logical thinking, and others give an opportunity to throw out the accumulated energy. And students playing games over the Internet develop communication skills. Thus, games should definitely be included in the educational system on a large scale, as their significant advantages are already visible.
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