Before Fatal Frame II Crimson Butterfly, back in 2001, Koei Tecmo – just Tecmo then – decided that they wanted to make the scariest horror game possible. Inspired by Silent Hill and Japanese horror movies, the results of that ambition…
Subscribe Today
Subscribe for all the latest news from the gaming world, eSport and Technology
Our Blog
A Good Game Demo Has Its Own Ending
A demo ends just as a game starts making sense. The combat clicks, a character…



You must be logged in to post a comment.