This year will mark the 25th anniversary of the legendary classic game Tomb Raider and one of the most iconic female protagonists ever; Lara Croft.
With a long history of unrealistic body representation in gaming, OnlineGambling.ca has taken 10 major female leads and redesigned them with more natural and realistic bodies.
Female gamers have been steadily increasing and now account for over 40% of all gamers in USA and in Asia, according to Forbes. However though, lack of female representation prevails with only 5% of video games showing case female protagonists. What’s more is that when they do feature, video games lean heavily on gender stereotypes that objectified and hypersexualize women.
Unrealistic body representations for women is nothing new in the world of video gaming. According to Karen E. Dill and Kathryn P. Thill, female video game characters are represented as either: (1) sexualized, (2) scantily clad, and (3) a vision of beauty. The study revealed that over 80% of women in video games represented one of these.
What would some of the most iconic female leads look like if they were more realistic, or existed in the real world?
What if Sylvanas from World of Warcraft had some stronger hips to help carry such heavy armor? Or if League of Legends’ Leona’s porcelain skin was actually a battle-worn canvas in need of some TLC?
After conducting multiple research polls with both gamers and a panel of women, OnlineGambling.ca has redesigned 10 iconic characters from eight of the most popular video gaming franchises – BloodRayne, Darkstalkers, Dragon’s Crown, League of Legends, Mortal Kombat, Overwatch, Soulcalibar and World of Warcraft.
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