For those who have taken even a glancing view at gaming in recent years will have become more than accustomed to the rapidly evolving technology that is being found in virtual reality – and it is quickly spreading throughout a wide genre of games where it is now taking a foothold. The tech is slowly becoming more affordable as it spreads to different platforms and it may not be long before it is a regular household item – but what are the most popular genres within VR gaming, and how might we see them change?
Social simulations – A growing market for VR has been found within social simulations – worlds built that may have complex rules and relations based on real life have players come together and communicate through voice, gesture, text, and touch. These games are typically very simple and many popularise real life hobbies such as karaoke – these VR games provide a space for people to come together and relax whilst just chatting and having fun – studies suggest that social interaction is one of the main motives to play these games, and so it’s no surprise the social simulations are up there in popularity.
Casino and Poker – Similarly to social simulation games, gambling has become a popular market within VR. A number of casinos, poker, and bingo sites not on gamstop do exist and are starting to move into the VR market as the social experience within these types of games has started to find a growing popularity – as the tech gets better, more realistic environments can be created within these games and as further development happens into the mobile market users may see a shift to this being more popular than regular apps.
Racing – A part of the growing popularity for racing VR may also be found within both sim games and the rigs that are being made – there has recently been a mainstream surge in popularity for racing sims as a number of professional racers have taken part in a tournament have brought some sims into the limelight, but racing rigs with VR may be the next step – hooked up to a hydraulic chair that reacts to your movements and simulates movement for turning or even crashing, it’s an exciting movement for the platform.
Adventure Games – adventure games have also been gaining popularity in the market – this genre is perhaps the most popular across all gaming platforms regardless, and to many it’s no surprise that it is also the same for VR too – players solve puzzles using movement and physical actions turning them into intuitive problem solvers that engage rather than something to just point a controller at.
We’re seeing the introduction outside of just VR headsets to immerse the user in to these games too as the inclusion of haptic feedback devices is also increasing – VR gloves or handsets may stimulate the feeling of actually holding or feeling something within the game – the future for VR is looking really cool for many in gaming, it’s exciting to consider the possibilities of where the tech may take us in the coming years.
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