Valorant has quickly become a premier name in esports just a few months after its release with many such as the owner of G2, ocelote, suggesting that the game will undoubtably overtake CS:GO in popularity and become the biggest first-person shooter title in the world. But the biggest question is whether Valorant can learn from the mistakes made by CSGO or fall into similar pitfalls.
It certainly seems Riot have a plan for the structure of the games esports scene, something that Valve, the CSGO developer certainly struggled with early on. Whilst CS:GO does have the major tournaments now with the bigger prize pools and way to bid within esports betting site, it wasn’t always this way as community run events were often the only way for players to make a stable living in professional play, and with more than enough complaints around how Valve often didn’t pay much attention to the esports side of things, it was easy to see why so many were eager to move on to something new – the recent exodus of a huge number of former professional Counter-Strike players and those in the tier 2 leagues of the game shows that many have valued the Valorant future much more.
There are also the balancing issues to consider – with Counter-Strike being so well established and not having changed too much in the past twenty years, balancing in a large part outside of some niche examples hasn’t been something to consider – this is something Riot Games will have to work keenly on as the different agents and weapons (looking at you Operator!) will be a huge point of contention. This is an area that will definitely need to be right early on to deliver the best results.
Valorant has certainly already fallen into some tougher waters – there have been lots of complaints around the lack of diversity as only four maps are available compared to an established eight or so maps that often rotate in Counter-Strike, along with some early weapon balancing issues that have yet to be solved a few months after release – but it’s certainly on the right track. Popularity has dipped since the initial release, but there are many suggestions that the game will certainly continue to grow.
The competitive scene has already got off to an exciting start too, Europe has seen the absolute dominance of G2 having not lost a game yet and remain to be the betting favourites here, there has been plenty of competition in the North American scene too as despite a big gap forming early for T1, that has since closed and there’s now a very competitive battle at the top of the scene. It will be interesting once international events are able to start to see the first European vs NA games take place, and with the Europeans looking so dominant it’s tough to believe they could lose, but with a rapidly evolving meta and scene anything could happen and the first big international event could lead to some big surprises for fans and players alike.
VALORANT is a global competitive stage. It’s a 5v5 tactical shooter matchup to plant or defuse the Spike in a one-life-per-round, first to 13 series. More than guns and bullets, you’ll choose an Agent armed with adaptive, swift, and lethal abilities that create opportunities to let your gunplay shine. VALORANT is a growing game with players from all over the world taking part, and it is now entering the esports arena with teams from around the globe gathering and entering tournaments to win BIG prizes and bring home the trophy and fame. As we know these eSports teams have huge sponsors with big budgets, so you can always expect the best gameplay experiences, with huge audiences online and within gaming arenas.
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