Award-winning publisher, Wired Productions and acclaimed Dutch game studio, KeokeN Interactive, have announced the inclusion of real-time ray tracing in the upcoming release of space sci-fi epic Deliver Us The Moon.
In Deliver Us The Moon, ray tracing is used to enhance the game’s most unique environments, making the space-man experience more immersive than ever before. Light, shadows and reflections behave more realistically and with greater precision, adding additional depth as you explore the lunar surface. The darkness of space never felt so consuming. Only NVIDIA GeForce RTX™ GPUs are capable of playing games with real-time ray tracing enabled.
“GeForce RTX GPUs deliver on the promise of ray tracing, an ambitious step forward that signals a giant leap in rendering technology.,” said Koen Deetman, Game Director at KeokeN Interactive. “We expect to see real-time ray tracing in any game that seriously aims for cinematic-quality rendering, so it was an obvious target for us to include in Deliver Us The Moon.”
Deliver Us The Moon – will release later in 2019 and is available to wishlist now on Steam for Windows PC, and for Xbox One and PlayStation 4 in 2020.
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