“After the big visual improvements across the board in F1 2018, this year the art team has focussed on a number of circuits, including Monaco which is the flagship event in the F1 calendar. We have increased the building fidelity with higher resolution geometry and a lot of the previously textured elements now have a full geometry pass, which is perfectly demonstrated in turn one heading up to the casino. We’ve increased object placement and crowd density which provides more interest and realism and brings greater depth so the player gets a better sense of the atmosphere during the race weekend. From a surface perspective, new scan-based tarmac adds to the realism by giving better light response on the track surface. We are incredibly proud of the work the team has put in and we know our players will notice and appreciate the difference when they play F1 2019 in a month’s time.”
F1 2019 vs F1 2018 – Monaco Comparison Shots
Alison & Co
Hello, My name is Alison, I am the site manager of IGC and good friends of Craig (Finite), I actually live on the same street as him, that's how close we are. This account is being used to post news by myself, and a few members of our team. Personally, I am an avid fan of JRPG's and RPG's in general, I also love old school retro platformers like Mario, and finally, for some reason, I enjoy souls-like games. I run my own business along with 2 other sites, one for holidays and the other for music. This year I hope to grow my business more and maybe find my one true love. You can contact me at alison@invisioncommunity.co.uk
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