Shadow Puppeteer Review

Comments (2)
  1. Sarepta studio says:

    Hi Richard,

    Thank you for taking the time to play and review Shadow Puppeteer. Whether it’s good or bad, we take all feedback very seriously. Not only because it can make or break a game, but because we value our players’ opinions and use them to continuously improve Shadow Puppeteer.

    That aside, it’s a shame you were not able to play Shadow Puppeteer in co-op mode. The experience is really enhanced with a friend. This is because each character is designed to play an active and meaningful role in the team’s progression. Puzzle solving, for example, requires each character to perform a distinct action to advance through a puzzle. The act of physically performing these actions, as well as figuring out how to solve each puzzle, is more fun to do with another person than by yourself. This is especially the case in later levels where the puzzles get more intricate and very challenging to do on your own 🙂

    We’re looking forward to reading your review of Shadow Puppeteer on Wii U. In the meantime, if you have any questions for us, please feel free to get in touch with me (the email provided through WordPress).

    Thanks again,
    Catharina Bøhler
    Developer, Shadow Puppeteer

    1. Alison Jones IGC Admin says:

      I have passed your feedback over the artist and he will reply asap… we very much waiting on the Wii U version. like I mentioned in @EGX an online option to invite a friend to play would be an awesome feature on PC and open the game up to a much wider audience, but of coarse this is always down to costs and viability.