Indie developer Paintbucket Games today announced a brand new game from their newly found studio in Berlin “Through the Darkest of Times”. The game addresses a dark chapter of history, where players will have to organise the resistance in Berlin at the time of the National Socialism.
“Through the Darkest of Times” is currently in pre-alpha and is set to go into Early Access on Steam this Autumn and will be completed in 2019.
The game will follow historical events and will be based on real resistance fighters, however everything will be procedurally generated, making every game experience, unique, despite the same historical events. There will be a total of four chapters, broken down into time periods, Seizure of power in 1933, height of power in 1936, during World War II in 1940/1941 and the collapse in 1945.
“Games are often viewed as the narrative medium of the 21st century. But if someone were to learn everything about the history of the Third Reich from computer games, the Holocaust would only exist as an afterthought”, says Jörg Friedrich. “Players can invade Poland as Hitler in the fantasies and narratives of our medium, but the murderous racial ideology of the Nazis and the Holocaust are too often only casually mentioned.
With “Through the Darkest of Times” we want to show new ways how computer games can deal with the topic of National Socialism”, explains Sebastian St. Schulz. “We are certain that games possess much more narrative potential than they have utilised in the past.”