A defining shift in the gaming world over the past ten years is undoubtedly the surge of loot boxes. For those unfamiliar, loot boxes are virtual containers in video games that contain randomized rewards. These rewards can vary from cosmetic…
Why Loot Boxes should be Classified as Gambling?
Video loot boxes form a crucial part of gambling. It is a regular feature, with a large number of gamblers enjoying its benefits. Their style of play varies from between video games, although there’s a background to it. Players can…
Video Game Loot Boxes to Generate over $20 Billion in Revenue by 2025
A new report from Juniper Research has found that revenue generated from loot boxes used in video games will exceed $20 billion by 2025, up from an estimated $15 billion in 2020. However, growth, averaging 5% per year, will be…
How do Games use Randomizers to Affect Outcomes?
Video games come in many forms. Some are linear in the way they play out and others offer free roaming in vast worlds or cities. Many of the original and classic arcade games had set patterns. This allowed players to…
The UK Government and the Future of Loot Boxes
The UK is calling for another loot box regulation. The quite ethical and quite fun surprise mechanics can also quite easily be classified as “a game of chance” according to the UK’s House of Lords Gambling Committee. This means that…
How Gaming and Gambling Has Become Intertwined
There has been much discussion lately regarding controversial loot boxes – devices placed in games that can enhance a character or experience when purchased with real money. The devices are usually integrated into the game as a treasure that a…
Belgium officially condemns loot boxes in video games, A beacon of hope for Europe
On April 25th 2018, Belgium’s legislators officially declared loot boxes in video games, such as those found in games like FIFA, Overwatch and CS:GO (3 of the games investigated), illegal under the countries gambling laws following a study conducted over…
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