Wired Productions Ltd and developer Caged Element Inc will arrive on PC, Nintendo Switch, Xbox One and PlayStation 4 in Fall 2018.
Members of the original team behind the classic arcade combat racer, Rollcage have come together with fans to celebrate the re-emergence of blindingly fast arcade racers; offering a true, wheel-gripping racing experience – where utter destruction serves one true purpose: be the first to cross the finish line.
“It’s a dream come true to once again find myself working on another great racing project,” said Robert Baker, principal programmer for GRIP and former lead programmer at Rollcage’s developer, Attention to Detail. “There are so many elements to GRIP that take me back, and I love the true racing experience that Rollcage, and now GRIP, both deliver. GRIP is truly poised to be the spiritual successor to the Rollcage games of the late 90s that so many people loved playing.”
Taking full advantage of the current generation of gaming hardware, GRIP accelerates ahead of the racing crowd by offering players speeds of over 767 mph – making it the fastest racing game on four wheels, across roads, ceilings and anything else players can land their tyres on to. The game will benefit from the enhanced power behind the PlayStation 4 Pro and Xbox One X, delivering eye-pleasing visuals with spectacular in-game physics and harnessing the potential that comes from building with Unreal Engine 4.