Frontier Developments has revealed “The Sphere of Combat”, the third in the series of Elite Dangerous: Odyssey Developer Diaries. In this instalment, join Game Director Piers Jackson, Art Director Jonathan Bottone, Lead Designer Gareth Hughes, Assistant Producer Samantha Marsh, Principal Audio Designer Joe Hogan, Senior Audio Designer Dylan Vadamootoo and Principal Animator Felix Ilsley as they detail the multi-layered, tactical environment where Commanders, SRVs and starships converge.
The Sphere of Combat demonstrates Odyssey’s transformative shift in Elite Dangerous gameplay, showing how Commanders who have found their feet can wield a wide selection of weapons to win out against any opponents. These new weapons will range from assault rifles, shotguns and SMGs, to heavier anti-spacecraft weaponry, each dealing deadly thermal, kinetic or explosive damage, and offering its own distinct advantages.
Elite Dangerous: Odyssey launches in early 2021 on PC, the PlayStation 4, and the Xbox One all-in-one games and entertainment system. Prospective PC Commanders can pre-order now via Steam, the Epic Games Store and the Frontier Store.
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