It is truly the age of the Indie game, right now when you load up the steam marketplace, there are so many Indie games available, in genres to suit everyone. It is brilliant to see that it’s possible to have a dream, bring it into reality and share it with the world and maybe make a penny or two from it in the process! Bloodsports.TV is a newly released Indie game that appears on the surface to be looking to attract fans of games such as League of Legends and DoTa, while adding in aspects of wave survival games such as the much loved Zombies game mode from the Call of Duty series. I had no REAL clue what to expect going into Bloodsports.TV, no idea at all. I had seen clips of gameplay that made me BELIEVE it was going to be a healthy mixture of League of Legends and Killing Floors, having now put a good bit of time behind the game. I can say that is exactly how it plays!
The main goal in this game is to stop your the enemy AI reaching your missile silo, this can be done on your own or in a team of up to 5 people. The enemies are thrown at you in waves, after every few waves a rather large boss monster will spawn. As you play the game however, your character earns coins and experience, in very much the same manner that your champion levels up in League of Legends. As you level your character, you gain skill points that you can spend to level your characters 4 skills, you have 3 main skills and one uber ability. The coins you earn may be spent at the in match vendor to purchase items that help to boost your stat points, however I felt that in the early games this wasn’t really necessary, it really did feel like it was just there to make MOBA players feel right at home. The rounds didn’t seem to last long enough to NEED these items, however, once I moved into the harder difficulties and the games got longer with more rounds, meaning more bosses, it was then that I realised how important these items were going to be and boy were they important. The bosses in this game are genuinely challenging and, without the right balance of characters in your party you may struggle to beat them!
Within the game, the characters are split up into 4 classes which are then realistically defined into 2 roles. You have Medikus (Healer) and Bruiser (Tank) which are the more support orientated characters, Bruiser mainly being aimed at defence with the ability to output high damage if necessary and the Medikus being focused mainly on healing also allowing for a good damage output. Then you have the Slayer (Damage Dealer) and the Regulator (Crowd Control), both of these classes prioritise damage, Slayer being a more pure source of damage while the Regulator class is full of slows and stuns. Within the classes you have multiple characters to choose from, each of them differing in play style, I feel like the game has a lot to offer in terms of appealing to the masses, not only with the gameplay but the character design and their skills. The art style reminded me a lot of the Borderlands series of games, particularly the Psycho and various enemies of the game. Being a huge fan of that series this sat well with me.
Once you find a class and character you like and delve into the world that is post-apocalyptic Sweden, the game play is genuinely fun, The game seemed to do a lot to make me feel comfortable, as if I had playing it for years but it also tries to do everything it can to help you, in the case that you haven’t played a MOBA before or have never played a wave survival game. It does everything to explain your goal, how you should be going about it and even suggests good items to buy in game if you are struggling with that. When I played, I played solo as well as with friends and we all thoroughly enjoyed it. As a group of friends that often play League of Legends together and have spent countless hours playing wave survival games. This game was a genuinely brilliant mix of the two differing genres. Many people have summarised this game as “Co-Op League of Legends” However it is much more than that. I feel that anyone playing this game is going to enjoy their experience and as such, I would recommend this game to anybody.
Disclaimer:All scores given within our reviews are based on the artist’s personal opinion; this should in no way impede your decision to purchase the game.