There is no denying that video games have seen a huge spike in interest all over the world in the past year. Product click data from idealo.co.uk revealed that in 2020, PlayStation sales were up 2,900%, and when the new Call of Duty: Warzone dropped, 30 million players entered the new Battle Royale mode in just 10 days.
In light of this, a new study by one of Europe’s leading price comparison sites idealo has used search volume data to create a world map, designed as if each country were its most searched for video game.
For this, it analysed search volume data for every country on the most popular video games of 2020, determining the most researched game, including answers for cheats, best players and game modes. It then calculated this data per capita to give a fair representation of the population.
idealo was able to source data from 94 countries, of which Fortnite or Minecraft were the most popular games in 92 of these. This only differed for Ghana where FIFA 2020 was the most popular, and Sri Lanka where they favoured Call of Duty: Modern Warfare.
Countries with the highest search volume per capita (100,000)
- Denmark – Minecraft – 2,624
- Sweden – Minecraft – 2,426
- Iceland – Minecraft – 2,374
- Finland – Minecraft – 2,346
- New Zealand – Minecraft – 2,280
- Lithuania – Minecraft – 2,278
- Australia – Minecraft – 2,227
- France – Fortnite – 2,145
- Norway – Minecraft – 2,093
- Moldova – Minecraft – 1,963
- Canada – Minecraft – 1,961
- Spain – Fortnite – 1,927
- Slovenia – Fortnite – 1,877
- Poland – Minecraft – 1,786
- UK – Minecraft – 1,768
Katy Phillips, Communication manager at idealo commented
“The past year has really shone a light on the incredible variety of video games available – from relaxing ones, to creative, shooting and fitness – we’ve seen an uptake in sales in all areas.
“We wanted to depict this visually, so used our product data to determine the 10 most popular games of 2020, and combined this with search volume data to depict each country’s favourite game. Using the world map gives a great insight into the sheer popularity of Fortnite and Minecraft which we imagine many countries would be designed like if gamers had their way.”
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