As the eighth season of League of Legends concludes and preparation for season nine begins, Vivox and Riot Games are celebrating team voice communications as a game changer for players and their teams. Over the course of the season, over ten million active voice users from 177 countries initiated 50+ million voice conversations per week with their friends and teammates, allowing them to become more engaged with the game and dive deeper into the League of Legends community.
Riot Games introduced Vivox’s voice chat in March 2018, and since then, players have been able to jump into a party with their friends inside the game without downloading third-party tools. Successful tests with the League of Legends community allowed Riot to tweak the options within Vivox’s toolset to provide a customized experience for players fully integrated into League of Legends’ UI and gameplay.
“We’re always looking for ways to improve the League of Legends experience for players, and voice communication has been a great addition for premade teams,” said Brian Cho, Head of Corporate Business Development for Riot Games. “We’re looking forward to continuing to deliver memorable experiences to players through features like Vivox’s voice chat.”
“We knew that the addition of voice chat to a long established game like League of Legends would be a delicate process,” said Dave Verratti, president of Vivox. “Our goal has always been to provide an open-ended and scalable solution to development teams so they can provide their community with the exact communication system they want. The Riot Games development team really showed why they are at the vanguard of player interaction; every step of the process was measured and deliberate, and the end result was fantastic. We’re excited to work with them now and in the future on community and communication-based initiatives.”
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