Back in 2005 pandemic studios released Destroy All Humans which was an open world action-adventure game that received very high praise from gamers due to its wacky gameplay and the way it has parodied the lifestyle, pop culture and political attitudes of the time period that the game was set in. The game takes place mostly on Earth in the United States where the Furon Cryptosporidium, also known as Crypto, is tasked by his superiors to gather Furon DNA that is locked inside of human brain stems in order to save his race from cloning themselves to extinction, while also trying to investigate what happened to his previous clone that got capture at the beginning of the game.
It was originally released on the PlayStation 2 and Xbox but after fifteen years a company called Black Forest Games, thought it was time that we all got re-acquaintance with our little grey friend and decided to remake the first instalment of the Destroy All Humans franchise but in the beautiful Unreal Engine 4. It will feature the original game’s dialogue and humour but will be enhanced thanks to updated character models, cut scenes and the added help of motion capture. The team also decided to not rerecord the lines for the game but instead improve the quality of the audio from the old game.
I was given the opportunity to play a timed pre-alpha build of the remake that was used as a demo for the game at conventions such as Gamescom to show off what the team have done. The fifteen minute demo allowed me to play the first mission Turnipseed Farm and I can honestly say it was fantastic. Not only was it majorly nostalgic but it looked amazing and the gameplay was so smooth and fluent. You wouldn’t even know that it was a remake, that’s how polished and up to date the game is and I only played a pre-alpha build of the game, it’s definitely a huge jump from the original and looks at home on the PlayStation 4, Xbox One and PC.
It still has the wacky factor where you can read the minds of cows and chickens using the cortex scanner, then fling them across the map with your mind powers. The general humour from the characters and NPCs is fantastic and I love the whole spaceship segment where you get to shoot laser beams at the ground and pretty much destroy everything in your path. Then you also get to blow people’s heads off to obtain their brain which is fun to watch. The overall movement, mechanics were flawless and the only issue I had was using the psychokinesis ability but that was only because I misread how to use it, I think the thing that I love the most is that it still holds the wow factor and enjoyment that I felt when I played it over a decade ago, it also still make me laugh with all the same dialogue but it’s that much more with the added help of motion capture and updated rigs for the characters. The only negative I had from playing this build was that I couldn’t play more than fifteen minutes of gameplay before the game shut down which was very sad.
Black Forest Games have gone above and beyond with this remake making it a must have game for new players that might not have played it the first time round as well as returning gamers who have already played it. The update visuals, classic gameplay and loveable protagonist makes for a really enjoyable experience and a game that you’d be silly no to pick up this year. I would highly recommend you keep an eye out for Destroy All Humans in July when it releases on the 28th.
Preorder Page: https://destroyallhumansgame.com/order-here/
The Game is heading to PC, PlayStation 4 and Xbox One
This Preview is based on the PC version of the game.
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