After a longer than usual pause between Path of Exile challenge leagues, on January 15 Echoes of the Atlas expansion is going live. It features a large amount of new content, focused on the late game and customizing the way you play endgame in Path of Exile. There’s also ascendancy class rebalance, new items, new maps, and a very challenging new boss called the Maven, which drops high-ticket currency used to push crafting to the limit.
In the new expansion, it is revealed that after Elder was defeated and sealed away, new visitors have arrived. One of them is called The Maven. She will be encountered while fighting bosses in the map, making the fight more difficult. If you succeed in the fight, you will be given a beacon that allows you to summon her in another map. After fighting the bosses with the Maven watching, you will be summoned to her realm where you will be able to fight several bosses simultaneously with the fights getting progressively more difficult with more bosses fought together. If you succeed in killing the bosses, you will be able to fight Maven herself which is told to be a really tough fight designed to test the limits of the best Path of Exile players. New rewards for fighting her are cool as well. So make sure your build for the new Echoes of the Atlas expansion is up to par.
Atlas Passive Trees
A new feature added in this expansion is a skill tree for each atlas region. These new skill trees focus on boosting the mechanics of past challenge leagues and applying them to the maps in the region. For example, one tree will have Beyond, Harvest, and Legion nodes, allowing you to pick and choose which ones you want to upgrade. It’s also said that regions will have different skill trees so you should think carefully about which ones you want to customize first.
The new expansion also includes new craftable watchstones to socket into your atlas. Like flasks, they cannot be rare, only magic, or maybe unique, we don’t know yet. But you can socket 4 of these in each region, giving you a total of 8 mods to boost your maps. They also synergize with the atlas passive trees, so you can create focused content for your maps, for example, collecting as much sulphite as possible.
Harvest & Heist returns
Harvest was one of the leagues that had mixed reviews. From one point of view, you could craft items with ease never seen before. From other, harvest required pretty heavy management of your garden to fully enjoy it. Now it is added as a part of the core game, but differently. You will encounter fully grown gardens ready for harvesting, which takes the micromanaging aspect out of the equation. While a bit more random, it seems like a great way to add it as a core Path of Exile mechanic. Heist is also added to the core game, with more markers dropping and faster leveling for your crew of thieves.
There are a few more things like ascendancy class rebalance, new maps, and new unique items coming, not to mention Ritual league – but we will leave the discovery up to you.
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