Coffee Stain Studios has launched Update 4 onto Early Access servers for Satisfactory on Steam and Epic Games Store. The otherworldly first-person factory building simulator has been pumped with some major new content updates including drones, lights, hoverpacks and the long-awaited particle accelerator.
This content goes live today following a month of player testing through the Steam and EGS Experimental branches, and has undergone a few tweaks and balance changes based on community feedback. For a full overview of the new content, bug fixes, and bug re-inclusions check out the patch notes here.
Let’s play with nuclear waste!
One of the headline acts of Update 4 are the brand new additions to tier 7 and 8 nuclear refinement and waste recycling capabilities, with players able to work their way up to the new blender and particle accelerator.
After unlocking the Nuclear Power milestone in Tier 8, the new Blender can now be used to refine Uranium straight into Encased Uranium Cells. Further down the line, the previously useless Uranium Waste can now be refined into Plutonium Fuel Rods for even more power generation. In addition to this, the new particle accelerator gives players the power of matter conversion and generation. As the last part of the nuclear production chain, this spectacular machine is currently used to create Plutonium Pellets.
Flight Simulator: Satisfactory Edition
In a bid to remove the need for FICSIT employees altogether, drones are making their Satisfactory debut in Update 4. They are to be used initially for low-capacity, long distance load bearing tasks, providing players a quick and efficient option to transport resources automatically from two fixed points. To increase the likelihood of in-air collisions, Update 4 also brings the introduction of hoverpacks to the game, alongside ziplines, to provide players with a bunch of new traversal options.
This update is lit, and we are gassed
Other content additions include three different types of lighting, with full control over colours and brightness, alongside newly discovered resource wells with gas available for extraction. This is just scratching the surface of this huge drop of content, which continues to build out the depth of this title ahead of full launch out of Early Access. There have also been a number of quality of life changes, including a UI overhaul across in-game menus, and a huge number of bug fixes. The team has also brought back a fan favourite bug which makes building easier while they work on providing a more ‘intentional’ solution.
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